Identify intervals by ear
Interval Ear Trainer
Hear two notes and name the distance between them. Every right answer raises a stone arch as tall as the leap; twelve arches cross the gorge.
SettingsLadder (2 intervals) · Mixed
- Question
- 1/12Prelude
- Lives
- 4 of 4 left
- Hints
- 1/3+1 per 2 in a row
- Score
- 0speed earns bonus
- Question 1: ahead
- Question 2: ahead
- Question 3: ahead
- Question 4: ahead
- Question 5: ahead
- Question 6: ahead
- Question 7: ahead
- Question 8: ahead
- Question 9: ahead
- Question 10: ahead
- Question 11: ahead
- Question 12: ahead
Press Start: the first interval plays straight away.
Press Start: the first interval plays straight away.Interval ladder 2 of 12
Next up: Octave, once every interval below is at 80% or better (3+ tries) in each direction.
- P5Perfect 5th: ascending not tried; descending not tried
- M3Major 3rd: ascending not tried; descending not tried
- P8Octave: locked
- m3Minor 3rd: locked
- P4Perfect 4th: locked
- M6Major 6th: locked
- M2Major 2nd: locked
- m6Minor 6th: locked
- m7Minor 7th: locked
- M7Major 7th: locked
- m2Minor 2nd: locked
- TTTritone: locked
How points and lives work
Each correct answer scores 100, plus 25 for every answer in your current streak (up to +100). Answer within 2.5 seconds of the second note for +50, within 5 seconds for +25. The first two replays of each interval are free; each extra replay and each hint costs 25 (you always keep at least 50). Two correct answers in a row without a hint earn a hint (up to three). Four and eight in a row restore a life. A miss costs one life; finishing all twelve adds 100 per life left. Sound failures never count as answers.